Advanced HTML5: wireframing, display of information, CSS, font control, Divisions, tables, images, absolute and relative positioning
CSS Media Queries
Common devices

Interaction Cycle: 
Motivation -> Action -> Reaction -> Satisfaction

But from now on, ALL of your projects must follow the Interaction Cycle.
You must create your projects centered on USER EXPERIENCE (UX) and USER INTERACTION (UI) as explained in the powerpoint presentation we will all watch in class> YES: there will be room for experimentation, but try to have always these principles in mind when presenting a project

You must read:
The Design of Everyday Things, Don Norman
Don’t make me think, Steve Krug
Understanding Comics, Scott McLoud

Dark Patterns in UI/UX to avoid: LINK